!!! [PROTOTYPE] !!!

This game is in a PROTOTYPE stage. You might want to: Play for some time, to get the concept; Follow me and track the game's progress, to see if i upload anything new; Propose great feature ideas for me to resolve how to implement them.

Overview

Have you ever wondered how does it feel to be a bot in a game?
To think as fast as an computer, but to control a character thousands of times slower than your perception?

This project is a prototype of a team top-down battle simulation where you get to be one of the algorithms that control the soldiers.

An algorithm runs until it finds a solution.
When you find your battle strategy, start the action.

Why limit yourself to one entity? Usually AI-s control whole games!
Control your whole team. Switch characters*, assign actions**, repeat.

* Right click on any character in your team. (Not red.)
** Not implemented.

To Do List

Here's a convenient list of what i'm planning to add in future updates:

  • Pickable weapons
  • Ammo and weapon reloading indicators
  • A real menu, with buttons, and stuff. (Not that i dislike my [Run game] button.)
  • Eventually, a campaign.
  • And something to give it a reason to be played. Other games have scoreboards, if nothing else...
  • Anything i like (and feel confident to implement) from your suggestions below.


StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorAzCraft
GenreShooter
Tags2D, Singleplayer, time-control, Top-Down, Top down shooter
Average sessionA few minutes
InputsKeyboard, Mouse
AccessibilityTextless

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